The second is called the Phantom Dash, allowing him to run horizontally along specific wall panels and perform a short dash forward that will make him intangible for a very brief period to phase through barriers and enemy attacks.
He and Rivet can also use it to pull open gaps in the damaged dimensions to access pocket dimensions, where they can complete platforming challenges to reach new armor pods. The first of which is known as the Rift Tether allowing him and Rivet to pull themselves towards rifts to quickly travel across battlefields or to reach inaccessible areas. Though most of Ratchet's moveset is identical to that of the previous Ratchet & Clank (2016 game), he has two new glove gadgets in his Omniglove that he acquires early into the game. The Topiary Sprinkler resembles the Miniturret Glove, but instead shoots streams of water, that cause plants to sprout on anything it touches and traps enemies for a brief period of time. The Enforcer is a double-barrel shotgun resembling the Shock Cannon, which uses the DualSense controller's adaptive triggers to give tension if the player holds their finger down half-way they can fire one trigger, or two if they pull it all the way. The Shatterbomb is an explosive weapon similar to the Fusion Grenade.
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Once all ten are found, it can be obtained for free from the vendor. The Spybots are found both on planets and as rewards for completing side challenges. To unlock the RYNO 8, the player must collect all ten Spybots in the game. The Pixelizer however can be obtained early in the first playthrough if the player has pre-ordered the game or purchased the deluxe edition. The Bouncer and Pixelizer only become available for purchase in Challenge mode. Weapons returning from previous games are the Glove of Doom, the Buzz Blades, the Warmonger, the Bouncer and the Pixelizer.
Fungi, the Negatron Collider, the Topiary Sprinkler, the Ricochet, the Lightning Rod, the Drillhound, the Void Repulser, the Cold Snap, the Bombardier, the Blackhole Storm, the Headhunter and the RYNO 8. New weapons are the Burst Pistol, the Shatterbomb, The Enforcer, Mr. Ratchet and Rivet have twenty weapons in total: fifteen new and five returning. In Challenge mode, Omega weapons can be bought for all fully upgraded V5 ones and can be further leveled up to V10. Levelling up weapons through combat will increase their damage and unlock more cells at the vendors, allowing more additional Raritanium upgrades to be made. Like in many previous games, weapons can be upgraded up to level five in which they will change form. Zurkon's vendors, Ratchet and Rivet can purchase new weapons, ammo and use their collected Raritanium to apply upgrades to their weapons. Between planets there are seamless transitions, with no load screens.
Rift Apart features both entirely new planets, as well as alternate dimensions of planets from previous games. It retains elements of previous Ratchet & Clank games, involving gunplay, collection of bolts, upgradable weapons and gadgets. The gameplay of Rift Apart allows the player to play both as Ratchet and Rivet, although they both play identically, sharing weapons and gadgets.